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Registro Completo |
Biblioteca(s): |
Embrapa Agroindústria Tropical. |
Data corrente: |
09/01/2020 |
Data da última atualização: |
12/01/2021 |
Tipo da produção científica: |
Artigo em Periódico Indexado |
Autoria: |
VASCONCELOS, N. F.; FEITOSA, J. P. DE A.; ANDRADE, FÁBIA KARINE; MIRANDA, M. A. R.; SASAKI, J. M.; MORAIS, J. P. S.; SILVA, L. M. A. e; CANUTO, K. M.; ROSA, M. de F. |
Afiliação: |
NIÉDJA FITTIPALDI VASCONCELOS, Department of Chemistry, Federal University of Ceara; JUDITH PESSOA DE ANDRADE FEITOSA, Department of Chemistry, Federal University of Ceara; FÁBIA KARINE ANDRADE, Department of Chemical Engineering, Federal Universityof Ceara; MARCUS AURÉLIO RIBEIRO MIRANDA, Department of Physics, Federal University of Ceara; JOSÉ MARCOS SASAKI, Department of Physics, Federal University of Ceara; JOAO PAULO SARAIVA MORAIS, CNPA; LORENA MARA ALEXANDRE E SILVA, CNPAT; KIRLEY MARQUES CANUTO, CNPAT; MORSYLEIDE DE FREITAS ROSA, CNPAT. |
Título: |
Chemically modified cellulose nanocrystals as polyanion for preparation of polyelectrolyte complex. |
Ano de publicação: |
2019 |
Fonte/Imprenta: |
Cellulose, Dordrecht, v. 26, n. 3, p. 1725-1746, Feb. 2019. |
DOI: |
https://doi.org/10.1007/s10570-018-2223-3 |
Idioma: |
Inglês |
Palavras-Chave: |
Nanocristal; Polyelectrolyte complex. |
Thesagro: |
Celulose. |
Thesaurus Nal: |
Nanocrystals. |
Categoria do assunto: |
-- |
Marc: |
LEADER 00846naa a2200265 a 4500 001 2118483 005 2021-01-12 008 2019 bl uuuu u00u1 u #d 024 7 $ahttps://doi.org/10.1007/s10570-018-2223-3$2DOI 100 1 $aVASCONCELOS, N. F. 245 $aChemically modified cellulose nanocrystals as polyanion for preparation of polyelectrolyte complex.$h[electronic resource] 260 $c2019 650 $aNanocrystals 650 $aCelulose 653 $aNanocristal 653 $aPolyelectrolyte complex 700 1 $aFEITOSA, J. P. DE A. 700 1 $aANDRADE, FÁBIA KARINE 700 1 $aMIRANDA, M. A. R. 700 1 $aSASAKI, J. M. 700 1 $aMORAIS, J. P. S. 700 1 $aSILVA, L. M. A. e 700 1 $aCANUTO, K. M. 700 1 $aROSA, M. de F. 773 $tCellulose, Dordrecht$gv. 26, n. 3, p. 1725-1746, Feb. 2019.
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Registro original: |
Embrapa Agroindústria Tropical (CNPAT) |
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| Acesso ao texto completo restrito à biblioteca da Embrapa Agricultura Digital. Para informações adicionais entre em contato com cnptia.biblioteca@embrapa.br. |
Registro Completo
Biblioteca(s): |
Embrapa Agricultura Digital. |
Data corrente: |
17/12/1997 |
Data da última atualização: |
21/01/2020 |
Autoria: |
GUEDES, L. A.; OLIVEIRA, P. C.; FAINA, L. F.; CARDOZO, E. |
Afiliação: |
DEE/CT/UFPA; CNPTIA; DEINF/CETEC/UFU; DCA/FEEC/UNICAMP. |
Título: |
QoS agency: an agent-based architecture for supporting quality of service in distributed multimedia systems. |
Ano de publicação: |
1997 |
Fonte/Imprenta: |
In: IEEE CONFERENCE ON PROTOCOLS FOR MULTIMEDIA SYSTEMS - MULTIMEDIA NETWORKING, 1997, Santiago, Chile. Proceedings... Los Alamitos, CA: IEEE Computer Society, 1997. |
Páginas: |
p. 204-212. |
ISBN: |
0-8186-7916-6 |
DOI: |
10.1109/PRMNET.1997.638897 |
Idioma: |
Inglês |
Notas: |
PROMS-MmNet 1997. |
Conteúdo: |
Quality of service (QoS) is a core issue in multimedia systems. Intuitively, QoS states how good the services provided by a multimedia system are. As a rule, QoS is established through negotiation between users and service providers. The negotiation involves allocation and management of resources in order to attend a desired level of quality. Examples of such resources are peripherals, CPU, network bandwidth, data formats and synchronization levels. The process of negotiation is simple if the resources are managed by a single entity (eg. operating systems) or by a set of entities supporting a common negotiation protocol. Unfortunately, in distributed multimedia systems the negotiation and management of resources are far from being simple tasks since resources are diversified, distributed and managed by different entities. In order to minimize such difficulties, an agent-based architecture for QoS negotiation and management is proposed in this paper. The architecture combines fixed and mobile agents that interact with the aim of establishing and maintaining certain level of QoS in a distributed multimedia system. This paper also describes a partial implementation of the proposed architecture using well accepted standards such as CORBA (Object Management Group's Common Object Request Broker Architecture), RTP (Internet's Real Time Protocol), products like Aglets Workbench (a Java based mobile agent framework from IBM) and the Orbix family from Iona. |
Palavras-Chave: |
Multimedia systems; Qualidade de serviço; Quality of service; Sistemas multimídia. |
Categoria do assunto: |
-- |
Marc: |
LEADER 02343nam a2200241 a 4500 001 1005548 005 2020-01-21 008 1997 bl uuuu u00u1 u #d 020 $a0-8186-7916-6 024 7 $a10.1109/PRMNET.1997.638897$2DOI 100 1 $aGUEDES, L. A. 245 $aQoS agency$ban agent-based architecture for supporting quality of service in distributed multimedia systems.$h[electronic resource] 260 $aIn: IEEE CONFERENCE ON PROTOCOLS FOR MULTIMEDIA SYSTEMS - MULTIMEDIA NETWORKING, 1997, Santiago, Chile. Proceedings... Los Alamitos, CA: IEEE Computer Society$c1997 300 $ap. 204-212. 500 $aPROMS-MmNet 1997. 520 $aQuality of service (QoS) is a core issue in multimedia systems. Intuitively, QoS states how good the services provided by a multimedia system are. As a rule, QoS is established through negotiation between users and service providers. The negotiation involves allocation and management of resources in order to attend a desired level of quality. Examples of such resources are peripherals, CPU, network bandwidth, data formats and synchronization levels. The process of negotiation is simple if the resources are managed by a single entity (eg. operating systems) or by a set of entities supporting a common negotiation protocol. Unfortunately, in distributed multimedia systems the negotiation and management of resources are far from being simple tasks since resources are diversified, distributed and managed by different entities. In order to minimize such difficulties, an agent-based architecture for QoS negotiation and management is proposed in this paper. The architecture combines fixed and mobile agents that interact with the aim of establishing and maintaining certain level of QoS in a distributed multimedia system. This paper also describes a partial implementation of the proposed architecture using well accepted standards such as CORBA (Object Management Group's Common Object Request Broker Architecture), RTP (Internet's Real Time Protocol), products like Aglets Workbench (a Java based mobile agent framework from IBM) and the Orbix family from Iona. 653 $aMultimedia systems 653 $aQualidade de serviço 653 $aQuality of service 653 $aSistemas multimídia 700 1 $aOLIVEIRA, P. C. 700 1 $aFAINA, L. F. 700 1 $aCARDOZO, E.
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